Illusory Script

Inform, improve, and inspire your game.

  • Home
  • Archive
  • Publications
  • Contact
  • About
  • Subscribe

Onboarding 2024 Dungeons & Dragons 5th Edition (2024 D&D 5e)

by Marius on August 31, 2024
Art generated by DALL-E AI

With the release of the 2024 Dungeons & Dragons (D&D) 5th Edition rules on the horizon, we can start considering whether and how to make the switch to the updated system. There’s the excitement of the new rules, there’s the complications of a gradual transition, and there’s a way to onboard D&D step by step. Here’s some quick thoughts on how I approach these new rules and decide what’s right for my table.

Why consider the change?

The 2024 edition offers a lot to be excited about. It brings fresh updates that could enhance our existing 5e games. For example, the changes to exhaustion, surprise mechanics, and casting bonus action spells could streamline gameplay. These updates aren’t overwhelmingly complex, and they might improve the game we’re already playing.

Potential problems of 2024 D&D

However, there are valid concerns about making the switch. First and foremost, there’s the cost of new rulebooks. Some of us have already invested heavily in the 2014 content. Asking our players to purchase new materials might not be well-received. Additionally, while the new rules may give experienced players more exciting and more powerful character options, they also introduce new layers of complexity. They might make creating a character harder for new players. And a 2024 player character might easily overshadow a 2014 player character at the same table.

A gradual approach

Rather than making an immediate, wholesale switch to D&D 2024, we can consider a more gradual onboarding process. We can allow our players the choice to stick with the 2014 rules or to explore the new options at their own pace. As a DM, we can selectively introduce the new rules that enhance our game. This hybrid approach lets us keep what works while slowly adopting the improvements that 2024 has to offer.

Onboarding 2024 D&D 5e

Onboarding D&D 2024 into our game doesn’t have to be an all-or-nothing decision. We can select the elements that enhance our game and allow players to adapt at their own speed.

Subscribe!

🦹🏼‍♀️ Never miss an article 🪄

... and receive the Illusory Script Ritual Generator!

We don’t spam! Read our privacy policy for more info.

Check your inbox or spam folder to confirm your subscription.

Related Articles

Subscribe!

🦹🏼‍♀️ Never miss an article 🪄

...and receive the IllusoryScript Ritual Generator!

We don’t spam! Read our privacy policy for more info.

Check your inbox or spam folder to confirm your subscription.

Latest Articles

  • The After-Credit Scene in D&DMay 10, 2025
    The Only Worthwhile Cutscene Cutscenes are for video games. In D&D, they almost always get in the way. With one exception: the after-credit scene. When we narrate a scene in which the characters are not present, we’re putting story over play. We’re turning our players into an audience instead of participants. If players can’t act in …

    Read On »

  • D&D 2024 Player’s Handbook ChangesApril 26, 2025
    The D&D 2024 revision of the Dungeons & Dragons Player’s Handbook brings a host of small mechanical changes to the game. If you’re a Dungeon Master already familiar with the 2014 ruleset, here’s a focused guide to what has changed—and how it might impact the way we run our tables. Rather than being a full …

    Read On »

  • Make a City Come to Life in Any RPGApril 19, 2025
    Preparing Urban Chaos for the Table A city can breathe fresh life into any fantasy RPG. They’re where intrigues are born, gold changes hands, and alliances get sealed or shattered over a drink. But when we GMs need to prepare one, especially for just a session or two, cities can feel like an overwhelming tangle …

    Read On »

  • Tracking Damage to Monster GroupsApril 5, 2025
    Hit Points Are a Lie (and That’s Okay) In a previous article about the Encounter Damage Tally, we explored a clever way for tracking monster damage: rather than counting down hit points for each individual monster, we tally up the total damage dealt in the encounter. When the tally reaches a monster’s average HP, we …

    Read On »

  • 10 One-Shot Outlines for Your Next Game NightMarch 29, 2025
    Running effective D&D one-shots can feel daunting – we DMs must deliver a complete adventure within a tight timeframe. With only three hours to play, clarity and structure are essential. And that’s where the following one-shot outlines come in. In my experience, in three hours we can realistically run three distinct scenes. Plus a mini …

    Read On »

  • Custom Backgrounds for Campaign Buy-In (D&D 5e 2024)March 22, 2025
    Custom Backgrounds for Campaign Buy-In Session Zero our chance to tie characters to the campaign’s world from the start—and one of the strongest tools we have is often overlooked: custom backgrounds. Used well, custom backgrounds act as anchor points. They ground characters in the setting, hint at future plot threads, and give players a starting …

    Read On »

...browse all articles...

Subscribe!

🦹🏼‍♀️ Never miss an article 🪄

...and receive the IllusoryScript Ritual Generator!

We don’t spam! Read our privacy policy for more info.

Check your inbox or spam folder to confirm your subscription.

  • Privacy Policy
  • Impressum
  • Marius’s House Rules
© 2025 Illusory Script.
✕
  • Home
  • Archive
  • Publications
  • Contact
  • About
  • Subscribe