➡️ Go to the next article in the series!
The Lhazaar Principalities are one of the most overlooked corners of Eberron. Pirates, privateers, scheming princes, and ancient threats beneath the waves—this is a setting that begs for swashbuckling adventures. Over the next few weeks, we’ll be charting a course through a full campaign framework set in Lhazaar. Posts will cover everything from Session Zero to the final boss battle.
We’ll start with session zero prep—a one-page guide, character building at the table, and a rival crew to bring your players’ story alive right from the start. From there, we’ll map out a campaign outline that takes the characters from level 1-20, from Regalport’s job boards all the way to a climactic confrontation with Dyrrn the Corruptor across the planes.
The next three articles will dive into more details about running the first arc of the campaign:
- Job board adventuring in Regalport, a flexible framework for building a party reputation and faction ties.
- Trebaz Sinara, Eberron’s own Treasure Island, presented as a point crawl with locations, secrets, and encounters.
- A Mind Flayer boss battle, with a customized stat block, thematic minions, and tactical advice to make your finale unforgettable.
If you’ve ever wanted to run a seafaring Eberron campaign—or just borrow ideas for factions, rival crews, or nautical encounters—this series will give you the tools to do it.
Hoist the sails, gather your crew, and get ready to set out for the Lhazaar Principalities!






