As Dungeon Masters, we think of one-shots as isolated games with a beginning, middle, and end—a complete story packed into a single session. But what if we approach every session with this mindset? Even in epic campaigns, adopting a ‘one-shot mindset’ can lead to more engaging, satisfying gameplay—each session a self-contained adventure that prioritizes the experience during the session over the broader campaign.
Why think of every session as a one-shot?
A one-shot mindset aims to make each session feel like a full, coherent story. When we think of every session as a one-shot, we focus on delivering a complete arc in each session. In this way, sessions become more than just stepping stones toward a distant campaign climax; they are rewarding, engaging experiences in themselves, full of dramatic beats, tensions, and resolutions that land each time we get together to play. It’s like watching an episode of a great Netflix series where each episode has its own story, even while contributing to a larger narrative arc.
How to run a session with the one-shot mindset
Adopting a one-shot mindset involves structuring each session with a strong beginning, middle, and end. Here’s one way how to put it into practice:
- The Beginning – Whether it’s a dramatic scene, a call to action, or an in-media-res opening, a strong start grabs players’ attention and sets the stakes for the session.
- The Middle – Think of ‘upward and downward beats’, where tension rises and falls. There are moments where the characters succeed, and moments where they are set back. These ‘beats’ help maintain the pacing and give players a sense of progression within the session.
- The End – Keeping an eye on the clock, we can aim for a satisfying wrap-up or cliffhanger. Even if you don’t resolve every thread, try to end on a scene or reveal that gives the session a sense of closure, signaling to players that they have achieved something (or that something big is yet to come).
(Johnn Four’s 5 Room Dungeon is a different take on this structure based on the five acts of classical narratives).
Different mindsets: One-Shot vs. Procedural vs. Epic Campaign
The mindset we adopt as a DM regarding individual sessions, will change the D&D experience significantly. A procedural mindset might lead to open-ended sessions where events unfold naturally, led by player agency and random encounters, for example in a hex crawl. Here, the DM takes a more neutral, hands-off approach, prioritizing exploration and unpredictability over tight dramatic arcs.
An epic campaign mindset, on the other hand, emphasizes long-term plot arcs and world-building, with each session serving as a chapter within a much grander story. With epic campaigns, the DM focuses on story beats that may take several sessions to reach a conclusion, not necessarily leading to self-contained adventures within a session.
Why the one-shot mindset works for me
Personally, I find that the one-shot mindset creates more engaging sessions, especially with players who prefer tight, narrative-driven games. For my groups, this approach leads to better focus, likely because we’re all accustomed to serialized storytelling formats. As a player, I also feel more engaged, when the DM has a one-shot mindset, perhaps because each session’s arc feels complete, and I get a sense of accomplishment in each session.
Choosing the right mindset for you
Reflect on the mindset with which you approach your sessions. Are you leaning toward an epic, overarching campaign focus? Do you let player agency and randomness dictate the game’s flow without aiming for a session-specific arc? Or do you structure each session as a one-shot for a more contained story?
No mindset is universally better—each can create great games. However, understanding which type of mindset resonates with you, your group, and your specific campaign’s tone can help you run better sessions.